I wanted to build an app for kids with no UI or interface.
Roles Independent iOS project I designed, built and sold through the App Store.
I built the app over the course of a few months, and tested it with my kids. I released it as a free app, and it's been download 1,260 times globally to date.
All in all, it is an admittedly very simple app, but it was challenging to not stray from the original vision, push through development challenges, and work through all the mundane tasks required to get the app approved for sale.